Deaths Hand

Overview Deaths Hand is the personal apprentice to The Master and leads the Six Sith Lords. Often time Deaths Hand acts as a leader for the Sith Empire, acting as a puppet and tool of destruction through which his master can act.

Background

Deaths Hands name and background remain shrouded in mystery. It is unknown when he began his apprenticeship under Deaths Hand, but it assumed sometime before the formation of the Six Sith Lords in 3,912 BBY.

Powers and Abilities Deaths Hand has displayed the ability to throw Binary, a large droid, around with ease through the use of the force. Additional Deaths Hand has demonstrated a mastery of both Form IV Ataru, as well as Form VII Juyo lightsaber styles and is assumed to have a strong understanding of the other forms.

Deaths Hand –Jedi Consular 3/Sith Acolyte 8/Sith Lord 7     --- Init +9, Defense 38(39), Spd 10m, VP/WP: 266/37; Atk + 22/+17/+12 melee (6d8+6), 18-20 Lightsaber), Atk +20/+15/+10 ranged  SV Fort +17, Ref +16, Will +18, Str 22, Dex 22, Con 22, Int 18, Wis 18, Cha 18     Rep: 23    FP 7    DSP 23  Skills: Balance +10, Craft (lightsaber) +18, Climb +10, Jump +10, Intimidate +10, Knowledge jedi/sith lore +20, Listen +12, Spot +12, Survival +10, Swim 10, Tumble 10.

Farseeing +26, Affect Mind +24, Control Minds +24, Transfer Essence +24, Illusion +24, See Force +24, Telepathy +26. Feats: Alter, Control, Sense,   Deflect, Sith Sorcery, Exotic wep, Preferred wep, Sith Secretx2, Sith Battle Techniquex2, Resource Access, Minions, Weapon Focus Lightsaber, High Force Mastery,   Lightsaber Master Defense, Quick Draw, Cautious, Dodge,   Improved Initiative, Alertness, Link, Blind Fight, Focus, Aware, Attuned, Toughnessx5, Martial Arts, (Defensive, Advanced). Equipment: Dark Armor DR 15 w/Life Support System and emergency medpac injector (1d4+5). Sinister Clothes, - Constructed Lightsaber (+1/Max wounds when kill a force sensitive target)